#ifndef GL_INCLUDES
#define GL_INCLUDES
#ifdef linux
#include<GL/glew.h>
#include<GLFW/glfw3.h>
#else
#include<glew.h>
#include<glfw3.h>
#endif
#endif

class myWindow 
{
	int wndHeight;
	int wndWidth;
    GLFWwindow *wnd;
    const char *wndName;
	public:
	myWindow(int height, int width, const char *name);
    int createWindow();
    void makeCurrent();
    GLFWwindow * getWindow();
};
